![]() The screen goes completely dark, and giant eyes appear. Once every clone has been killed, the third phase begins. Once there are four clones or fewer left, however, they will move to random positions around the room and all toss an energy ball at Zero at the same time. The clones alternate between hovering in a circular pattern at the top-center of the room, tossing energy balls aimed at Zero with a delay between each, and lining up at the top of the room and all tossing an energy ball straight down, with a much shorter delay. The Psychiatrist splits into nine copies (fourteen in Hard Mode) of himself that toss energy balls, which can be reflected back at them with a slash to kill them. Zero can damage the boss by slashing the hands before they grab him after doing this twelve times, the next phase begins. If a hand grabs Zero, the psychiatrist will float down and reach out to him, telekinetically exploding his head the player can escape this by mashing the movement buttons quickly enough. The hard mode version makes 4 hands appear instead of 2. Giant hands will appear from portals around the edges of the rooms and attempt to grab hold of Zero. The Psychiatrist will stay at the top-center of the room, invulnerable to attack.
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